# Symbols from <gl/get.h>

BCKBUFFER = 0x1
FRNTBUFFER = 0x2
DRAWZBUFFER = 0x4
DMRGB = 0
DMSINGLE = 1
DMDOUBLE = 2
DMRGBDOUBLE = 5
HZ30 = 0
HZ60 = 1
NTSC = 2
HDTV = 3
VGA = 4
IRIS3K = 5
PR60 = 6
PAL = 9
HZ30_SG = 11
A343 = 14
STR_RECT = 15
VOF0 = 16
VOF1 = 17
VOF2 = 18
VOF3 = 19
SGI0 = 20
SGI1 = 21
SGI2 = 22
HZ72 = 23
GL_VIDEO_REG = 0x00800000
GLV_GENLOCK = 0x00000001
GLV_UNBLANK = 0x00000002
GLV_SRED = 0x00000004
GLV_SGREEN = 0x00000008
GLV_SBLUE = 0x00000010
GLV_SALPHA = 0x00000020
GLV_TTLGENLOCK = 0x00000080
GLV_TTLSYNC = GLV_TTLGENLOCK
GLV_GREENGENLOCK = 0x0000100
LEFTPLANE = 0x0001
RIGHTPLANE = 0x0002
BOTTOMPLANE = 0x0004
TOPPLANE = 0x0008
NEARPLANE = 0x0010
FARPLANE = 0x0020
## GETDEF = __GL_GET_H__
NOBUFFER = 0x0
BOTHBUFFERS = 0x3
DMINTENSITYSINGLE = 3
DMINTENSITYDOUBLE = 4
MONSPECIAL = 0x20
HZ50 = 3
MONA = 5
MONB = 6
MONC = 7
MOND = 8
MON_ALL = 12
MON_GEN_ALL = 13
CMAPMULTI = 0
CMAPONE = 1
